18 febrero, 2008 - 17:14
A global market expected to reach 6.5 billion EUR in 2012
In five years time, video gaming will be one of the most sought-after applications for mobile phone owners.
In 2012, sales from video game downloads should generate revenues of 3.3 billion EUR in the three largest video game markets (Europe, United States and Japan), and 6.5 billion EUR worldwide.
"The main conditions for change are now becoming established: broadband networks are being deployed, usage is confirmed with new game genres, handsets can now compare with dedicated gaming platforms, publishers are perfecting their editorial strategies and digital distribution services are taking shape" says Laurent Michaud, the report Project Manager.
Mixed but promising markets
Mixed markets can be explained by differences in culture, usage, taste and language, etc... However, they can also be expressed in terms of the technological differences in advanced telecommunications networks and their deployment, business models that exist between content providers and telecoms operators, development environments and more or less standardised operating systems.
3G, already widespread in Japan and South Korea, is now becoming more available in the form of flat-rate data solutions, opening up the practice of mobile Web browsing. Speeds and rollout of pricing models favour the development of online services and content distribution. Gaming is no exception.
Leer más